Cherl!e

About Me!

Hello! My name is Charlie and I am an Australian developer and I'm currently in the process of developing a retro first person shooter called Cult of Perdition in the Godot engine.

My goal is to one day start my own indie game studio called Hollow Brain or atleast just make game development my full time job.

I started using Blender in 2019 and eventually picked up Unreal Engine in 2020.

After a while, on the 20th of August 2023, I made a tough choice to ditch what I knew and move to the Godot Game Engine.

I know a decent ammount of GDScript and im a beginner in HTML (at the time of writing) but i can always learn more.

I have been interested in coding and game development ever since I was little. I would make games in Roblox and even in Minecraft using Command Blocks.

I have always been interested in art, I started pixel art back in 2014 and I have a small hobby of photography.

I also run a YouTube channel that is connected to my game development work:

YouTube

And have a Discord server:

Discord

Some artworks i have made over the years:

And finally one pretty close to my heart. My first ever render: